Well, some may argue that I'm taking this post's head line a bit to far! Nystrup isn't a city and the lights are merely some dim lamps in a few industrial buildings. No matter what I like the atmosphere they create. I hope to develop the modules further in that direction to underline the difference between the dark woods around the gravel pits and the lights of Nystrup town.
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It's after dark now and the lights are out on the first floor of Banke's Bakelite. Still plenty of other lights in the small industrial district in Nystrup. |
While there is probably a way more advanced for controlling lights in buildings, I'm still attracted to the simple mechanical method of using toggle switches. I've wired the lights in the factory building through some small plugs. That enables me to still 'pull out' the interior of the building despite the considerable number of wires for the lighting.
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Cut out in the module's front for the recessed panel holding the switches for light in the factory building and the grounded goods van. Looks a mess in this photograph! |
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